Whether it's through Kratos and Atreus' story, or returning characters like Mimir, Brok and Sindri, or newcomers like Thor, Odin, and more, Williams hopes players will find their perspective and in into the larger world and story being told in Ragnarok. And you're a superhero all of a sudden," Barlog said as he described the power of these quieter moments. fool you, put the blanket around your neck. It's so relatable.' And then you're in this fantastic world. "It mashes these things up and gives you that initial feeling of, 'I can connect to this. And then there's a giant troll or a dragon nearby.
it's so normal and something that I can relate to. "The beauty and the real moments of truth. "The best moments in games, the best moments in movies are the joy of the mundane," Barlog said. A good answer should lead to a new question," he said.īut, pointing to moments like God of War 2018's opening, a quiet, father-and-son hunting trip, Williams believes these types of moments are part of the fabric of Kratos and Atreus' story, and it's an idea shared by 2018's director Cory Barlog. Questions are amazing because.they open up. Answers are kind of boring to me because they're finite and done. "I like people that are very curious, and I wanted our characters to be curious and continue the curiosity that they have. It's a curiosity that stems from a belief in being curious, and how fascinating it can be to engage with curious characters. We want to give them a lot of answers, but then we wanted to pose a lot of new questions at the same time." This relationship between questions, answers, and the truth of them both is something core to Williams' interest in exploring the world. We haven't shown anything for a very long time. Who is he supposed to ask? As you could see from the trailer, we built that into it. It's very mental, for the guy that wants to beat up problems, these are hard problems for him to solve," he continued.
He's had these other traumas, and now he has this. "Now he can't ask her that, he can't ask her why so he has to hold that deep down. The kid wants to go, but Kratos knows what that looks like." The same lessons can be taught.he could just stick to his old ways and just beat it into him, but the kid will leave. This has been distilled into Atreus, but the way he was raised was just brutal, it doesn't need to be that way now. Kratos' very simple lesson is that Spartans are never on their back. "Do you think Kratos has just had the kid hanging out not doing anything? They've been putting in work. Even the simple thing of, what if we extrapolate what's been happening during Fimbulwinter," Ragnarok Director Eric Williams told IGN in an interview after the trailer's reveal. "Since these characters are going on a journey, we want them to progress, change and have setbacks.
Ragnarok doesn't pick up immediately after 2018, as the gameplay trailer showed, but that intervening time is nonetheless important and integral to the developments of Kratos and Atreus' ongoing personal story, which saw some dramatic shifts at the end of the last game thanks to new revelations.
GOD OF WAR 4 KRATOS HOW TO
What followed was a deeply personal story of Kratos learning how to be a parent, what that responsibility entails, and some shocking truths about his current family. Though Kratos' story in the overarching God of War mythos is built upon tragic losses in his family, God of War 2018 gave the Spartan warrior a brand new familial challenge - taking care of his son, Atreus, after the death of Faye, Atreus' mother.